Activities involved
IT Support
Skills required
Graphic Design Software Use and Instruction
Requirements:
  • Other
  • References
  • Resume
Also required for this position: Weekly availability (hrs/week) + time zone; confirm Azure DevOps + Git (LFS) familiarity
  • Work remotely
  • Flexible in schedule
New Listing

Volunteer (Remote, Canada): Unreal Engine Blueprint & UMG Integrator — Simulator Division (Noach Nanite Lab)

3-10 hours / weekly
6 weeks minimum (ongoing possible)
Noach Nanite Lab is recruiting 1–2 volunteers to help build a high-fidelity simulator prototype in Unreal Engine.

What you’ll do
* Implement and integrate Blueprints + UMG (HUD/widgets/technical UI).
* Execute clearly scoped tasks (“micro-deliverables”) with exact specs and naming.
* Debug UI logic and Blueprint behavior; keep builds compiled and stable.
* Track work using Azure DevOps (Boards/Repos) and Git (Git LFS).

Time commitment
Minimum: 3 hours/week for 6 weeks (preferred 5–10).
Flexible schedule; remote Canada-wide.

Who we welcome
We welcome motivated contributors across Canada, including experienced professionals returning to the field, newcomers building Canadian experience, early-career candidates, and people with disabilities. Selection is skills-based and portfolio-based.

Transparency
* This is volunteer (unpaid) for now.
* No fees. We will never ask you for money.
* If funding is awarded, we intend to convert to paid contract/hire based on performance and mutual availability.

How to apply
Apply through VolunteerConnector with:
* Your Blueprint/UMG experience (brief)
* Portfolio/repo/screenshots/video
* Weekly availability + time zone
* Azure DevOps + Git LFS familiarity (yes/no)
Additional Details & Skills Required
Remote Canada-wide. Work delivered as small, verifiable micro-deliverables with clear specs. No fees; we never ask volunteers for money.
Certification or Education Required
No formal degree required. Unreal Engine (Blueprints) + UMG experience preferred; equivalent portfolio accepted.
Why should you volunteer for this opportunity?
Build real Unreal Engine Blueprint + UMG portfolio work in a disciplined, production-style pipeline (micro-deliverables, clear specs). Get references based on performance and potential paid conversion if funding is awarded. Remote, flexible schedule, skills-based selection.
Activities involved
IT Support
Skills required
Graphic Design Software Use and Instruction
Requirements:
  • Other
  • References
  • Resume
Also required for this position: Weekly availability (hrs/week) + time zone; confirm Azure DevOps + Git (LFS) familiarity
  • Remote or online
  • Flexible in schedule